I need a few explanation lines for this xml file for a study of mine and i have no experience.
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I need a few explanation lines for this xml file for a study of mine and i have no experience.
Code: Select all
<?xml version="1.0" ?>
<Experiment>
<name>Solitary wave in a flat flume</name>
<!-- Settings for Model -->
<model type = "BSNQ">
<parameters epsilon = 5e-12 Theta = 2 correctionStepsNum = 0 timestep = 0.005></parameters>
<friction type = "Quadratic" coef = 0.00></friction>
</model>
<!-- Settings for Solution field -->
<fieldDimensions width = 200 length = 5 stillWaterElevation = 0></fieldDimensions>
<gridSize nx = 1600 ny = 5></gridSize>
<bathymetryFilePath> flume.cbf </bathymetryFilePath>
<!-- Settings for Initial Condition -->
<hotStartFilePath> N/A </hotStartFilePath>
<solitaryWave H = 0.05 theta = 0 xc = 45 yc = 2 ></solitaryWave>
<!-- Settings for Boundaries-->
<westBoundary type = "Sponge" seaLevel = 0 widthNum = 40></westBoundary>
<eastBoundary type = "Sponge" seaLevel = 0 widthNum = 40></eastBoundary>
<southBoundary type = "Solid" seaLevel = 0 widthNum = 2></southBoundary>
<northBoundary type = "Solid" seaLevel = 0 widthNum = 2></northBoundary>
<!-- Settings for Logging Data-->
<logData doLog = true logStep = 100>
<logPath>log/</logPath>
<range filename = "flat_135_">
<bottomLeft x = 0 y = 3></bottomLeft>
<topRight x = 1603 y = 3></topRight>
</range>
</logData>
<!-- Settings for graphics are optional-->
<graphics>
<vertical scale = 1></vertical>
<!-- Photorealistic = 0, PARULA = 1, JET = 2 -->
<surfaceShading type = 2>
<!-- Eta = 0, U = 1, V = 2, |U+V| = 3, Vorticity = 4 -->
<shadingVariable value = 4></shadingVariable>
<!-- -minMaxValue < value < +minMaxValue -->
<colormap auto = true min = -1 max = 3></colormap>
<drylandDepthOfInundation auto = true value = 0.1 max = 1></drylandDepthOfInundation>
</surfaceShading>
<!-- Textures = 0 to 5, COLORMAP = 6, CONTOURS = 7 -->
<terrainTexture type = 6>
<colormap auto = true min = -2 max = 4></colormap>
</terrainTexture>
<skybox type = 3></skybox>
<grid show = true scale = 1></grid>
<lighting ambient = 0.25 sunAltitude = 45 sunAzimuth = 30></lighting>
<fresnel coef = 0.5 refractive_index = 3 attenuation_1 = 0 attenuation_2 = 0.1></fresnel>
<camera auto = true FOV = 50 x = -100 y = -100 z = 40 pitch = -1 yaw = 0.785></camera>
</graphics>
</Experiment>
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