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Re: [xsl] LINQ to XML versus XSLT


Subject: Re: [xsl] LINQ to XML versus XSLT
From: "Dimitre Novatchev" <dnovatchev@xxxxxxxxx>
Date: Fri, 27 Jun 2008 16:29:59 -0700

Ufff... a typo (wrote XML instead of XSLT)

Warning: you are starting a big flame here: XSLT *is* a real
programming language as are Haskell, Lisp, OCaml, F#, ..., etc.

Isn't there anything in the world beyond OO?  :)



On Fri, Jun 27, 2008 at 4:27 PM, Dimitre Novatchev <dnovatchev@xxxxxxxxx> wrote:
> On Fri, Jun 27, 2008 at 2:41 PM, Alexander Johannesen
> <alexander.johannesen@xxxxxxxxx> wrote:
>> On Fri, Jun 27, 2008 at 21:58, John Snelson <john.snelson@xxxxxxxxxx> wrote:
>>> Maybe you've heard of a language called XSLT? Or XQuery? :-)
>>
>> Cheap shot. :) Besides, I meant real programming languages, not a faux
>> functional LISP wannabe in XML guise, with no OO, so there!
>
>
> Warning: you are starting a big flame here: XML *is* a real
> programming language as are Haskell, Lisp, OCaml, F#, ..., etc.
>
> Isn't there anything in the world beyond OO? :)
>
>
> --
> Cheers,
> Dimitre Novatchev
> ---------------------------------------
> Truly great madness cannot be achieved without significant intelligence.
> ---------------------------------------
> To invent, you need a good imagination and a pile of junk
> -------------------------------------
> Never fight an inanimate object
> -------------------------------------
> You've achieved success in your field when you don't know whether what
> you're doing is work or play
>
>>
>>
>> Alex
>> --
>> ---------------------------------------------------------------------------
>>  Project Wrangler, SOA, Information Alchemist, UX, RESTafarian, Topic Maps
>> ------------------------------------------ http://shelter.nu/blog/ --------
>>
>>
>



-- 
Cheers,
Dimitre Novatchev
---------------------------------------
Truly great madness cannot be achieved without significant intelligence.
---------------------------------------
To invent, you need a good imagination and a pile of junk
-------------------------------------
Never fight an inanimate object
-------------------------------------
You've achieved success in your field when you don't know whether what
you're doing is work or play


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